Smuggling: the complete activity guide

Activities 0 replies

JakeCook Administrator

One-page guide : Smuggling
One-page guide · Smuggling · Star Citizen 4.10

📥 Download : the one-page guide · the quick sheet (mobile)

Buy illegal goods at outlaw hideouts and sell them without getting scanned.

Smuggling is high-risk trading: you buy illegal goods (drugs, banned products) at outlaw hideouts, then sell them where they are accepted. Margins are much higher than regular trading, but a security scan can earn you a CrimeStat and cargo seizure.

The smuggler’s real skill: picking routes, avoiding watched areas and knowing when to run. The Beacon OPS Trading tab shows where to buy and sell.

Open the tool in Beacon OPS

📋 At a glance

Level Intermediate
Players 1 to 2 (recommended: 2)
Session length 30 min – 1 h 30
Estimated earnings 150,000 – 650,000 aUEC / hour *
Profitability ★★★★☆
Danger ★★★★★
Game version Star Citizen 4.10

* Estimate based on player reports and recorded prices: check it in game, earnings vary with the patch, equipment and luck.

🔑 Requirements

  • A ship with a cargo hold
  • Money to buy the cargo
  • Access to outlaw hideouts (Grim HEX, Pyro…)
  • Accepting the CrimeStat risk

🚀 Recommended ships

🧰 Recommended equipment

  • A fast, discreet ship
  • Shields and weapons to escape
  • A full quantum tank
  • A route plan that avoids secure areas

🧭 Steps

  1. Plan the route : In Beacon OPS, Trading tab, find where to buy and sell the illegal good you picked.
  2. Buy : Reach an outlaw hideout and buy the cargo at the terminal.
  3. Avoid scans : Stay away from stations and security patrols: a scan reveals the cargo.
  4. Fly safe : Quantum from one safe point to the next and be ready to run.
  5. Sell : Sell somewhere that accepts the goods, then leave without lingering.

💡 Advanced tips

  • Start with small amounts to test the route
  • Pyro has no security: ideal for smuggling, but pirates everywhere
  • A teammate escort lowers the risk
  • Don’t land in a secure area with illegal cargo
  • Keep enough to pay a fine

⚠️ Common mistakes

  • Flying near a security station with the cargo
  • Investing all your money at once
  • Ignoring scan warnings
  • Shooting at police: your CrimeStat rises

☠️ Risks

  • Security scan: CrimeStat and seizure
  • Pirates lying in wait for smugglers
  • Total cargo loss
  • Prison if arrested

💰 Profitability

High on paper, but seizure or destruction risk lowers the average. Best for players with a safety cushion.

Sources : uexcorp.space · starcitizen.tools

❓ FAQ

What if I get scanned?
The illegal cargo is detected: CrimeStat, fine or a security chase.

Where to buy illegal goods?
At outlaw hideouts like Grim HEX or Pyro stations; Beacon OPS lists the buying points.

How do I clear a CrimeStat?
By paying a fine when possible, hacking a security terminal or serving prison time.

Is smuggling more profitable than trading?
The margin is higher, but so are losses: over time, the difference depends on how careful you are.

📖 Read also : Star Citizen guide #28: piracy and counter-piracy (interdiction, CrimeStat, Klescher) · Star Citizen guide #22: understanding insurance (claims, expedite, components)

📚 All activities · Updated on 2026-11-01 · Star Citizen 4.10

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