PYAM Executive Hangars (ship exchange): the complete activity guide

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One-page guide : PYAM Executive Hangars (ship exchange)
One-page guide · PYAM Executive Hangars (ship exchange) · Star Citizen 4.0

📥 Download : the one-page guide · the quick sheet (mobile)

Collect the 7 compboards from Pyro’s contested zones to open an executive hangar and leave with a ship.

The PYAM executive hangars are the final reward of the contested zones chain. In three asteroid bases south-west of the Pyro star (PYAM-EXHANG-0-1), you insert the 7 compboards collected at Checkmate, Orbituary and Ruin Station. If the lights allow it, the hangar door opens: each player can claim one of eight ships, in a military or stealth variant, plus rare weapons and grade A components.

It is Pyro’s most profitable activity, and one of the most contested: other players know the route and the timer. These ships are in-game progression, not a permanent purchase: they can disappear in a wipe.

📋 At a glance

System Pyro
Level Expert
Players 2 to 5 (recommended: 5)
Session length 1 h – 3 h
Estimated earnings Loot: one ship per player
Profitability ★★★★★
Danger ★★★★★
Worth it ★★★★★
Game version Star Citizen 4.0

📅 Availability

Added in patch 4.0 with Pyro’s contested zones. The hangar cycle (lights, timer) can change from patch to patch: check in game.

🗺️ Map and rewards

Map and rewards : PYAM Executive Hangars (ship exchange)
Schematic map: the order of the steps is exact, distances are not.

The route

  1. ⚔️ Contested zones (Pyro) : Collect the 7 compboards: see the contested zones guide.
  2. 🏭 PYAM-EXHANG-0-1 (South-west of the Pyro star) : Three asteroid bases: pick one of them.
  3. 💻 EVA area (Base) : Read the 5 lights: at least one green and no red.
  4. 💻 Compboard pipes (Zero-g area) : Insert compboards 1 to 7 into their slots.
  5. 🛬 Executive hangar (Base) : The door opens: ship, rare weapons and components.
  6. 🚀 ASOP terminal (Base) : Claim the ship (one per player), load the loot, leave.

🎁 Rewards

🚀 Ships F7A Hornet Mk II Executive · F8C Lightning Executive · Corsair Executive · Cutlass Black Executive · Syulen Executive · Meteor Executive · Scorpius Wikelo War Special · Guardian MX Wikelo War Special
🔫 Weapons Grenade launchers · Railguns
⚙️ Components Grade A ship components

Random loot: a single run does not give everything. Loot tables change with patches.

🔑 Requirements

  • The 7 compboards (Pyro contested zones)
  • Arriving during the right timer window
  • No reputation needed
  • A group to hold the base

🚀 Recommended ships

🧰 Recommended equipment

  • Medium or heavy armour and two weapons
  • Plenty of healing and ammo
  • A cargo ship for the hangar loot
  • A multitool with a tractor head

🧭 Steps

  1. Collect the compboards : Get compboards 1 to 7 in the contested zones (see the dedicated guide). Boards 8 and 9 are already in place.
  2. Reach the base : Fly to PYAM-EXHANG-0-1, south-west of the Pyro star, and pick one of the three bases.
  3. Read the lights : In the EVA area, 5 lights: a red one turns green every 24 minutes. You need at least one green and no red.
  4. Insert the compboards : In the zero-g area, place the 7 compboards into their slots along the pipes.
  5. Enter the hangar : The door opens: you have about an hour, one green light goes off every 12 minutes.
  6. Claim the ship : At the ASOP terminal, each player claims a ship. Load weapons and components into your cargo ship.
  7. Get out in time : An alarm sounds before closing: leave the hangar and engineering before the end.

💡 Advanced tips

  • Arrive at the start of the green window to have time to loot everything
  • Store compboards in your armour or backpack, not in your hands
  • Post a player on the service entrance
  • A community timer site helps you plan your arrival
  • Bring a cargo ship: the reward ship does not always have a hold

⚠️ Common mistakes

  • Arriving while a light is red
  • Staying in the hangar during the alarm
  • Going alone with all the compboards
  • Forgetting to claim the ship at the ASOP terminal

☠️ Risks

  • Player combat (lawless area)
  • Hangar closing: everything inside is destroyed
  • Enemies coming through the service entrance
  • Losing the compboards if you die

💰 Profitability

Pyro’s best reward: one military or stealth ship per player, plus rare weapons and grade A components. The risk of losing everything to other players is real.

Sources : starcitizen.tools · starcitizen.tools

❓ FAQ

How many ships per opening?
Each ship can only be claimed by one player: come as a group to get several.

How do I know the hangar is open?
Check the 5 lights in the EVA area: at least one green and no red. Community timer sites track the cycle.

Do I keep the ship forever?
It is in-game progression: it can disappear in a wipe decided by CIG.

Where are the compboards?
In the contested zones of Checkmate, Orbituary and Ruin Station: see our contested zones guide.

📖 Read also : Star Citizen guide #28: piracy and counter-piracy (interdiction, CrimeStat, Klescher) · Star Citizen guide #11: FPS, surviving your first bunker

📚 All activities · Updated on 2026-11-01 · Star Citizen 4.0

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