Tiber system: the “Grinder”, where the Vanduul advance was stopped
Worlds & systems 0 replies Followed by 0 members
JakeCook Administrator

Discovered during Project Far Star, Tiber was given stations rather than terraformed planets. After Orion, it became a military staging area and the place where the Vanduul advance was finally halted, earning the nickname “Grinder”. The crushing defeat of the Siege of Tiber then sent the UEE military scrambling back to Virgil.
🪪 The system at a glance
| Affiliation | Vanduul space |
| Star | Tiber: orange dwarf (K-type) |
| Planets | 2 |
| Belts and clusters | 1 |
| Habitable zone | 0.47 to 0.85 AU from the star |
| Jump points | 4 |
🪐 Its worlds, from the star outwards
Tiber I (rocky planet)
Technically habitable, but its CO₂-heavy air and heat make it unappealing.
Tiber II (desert planet)
A desert of blood-red copper dust littered with wrecks. The Vanduul set up camps there between raids, hence repeated UEE bombing runs.
☄️ Belts, clusters and stations
- Tiber Belt Alpha (asteroid belt): Its resources remain largely untapped because of the fighting and its use as a minefield.
🧭 Jump points to
Virgil · Orion · Vector · Oberon
📚 Every system and its worlds (contents)
Official data: Roberts Space Industries Starmap (checked 19 October 2026), text rewritten by Beacon Mag. Orbital map: Beacon Mag, based on that data (planets in their real order around the star, spaced out for readability). Star Citizen® is a registered trademark of Cloud Imperium Rights LLC.
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