Exploring wrecks and abandoned places: the complete activity guide
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JakeCook Administrator

📥 Download : the one-page guide · the quick sheet (mobile)
Head out to find wrecks, abandoned outposts and caves for loot and points of interest.
Exploration does not yet have a full career in Star Citizen, but it rewards the curious. Crashed wrecks, abandoned settlements, caves and hidden places are full of crates, weapons, armour and sometimes rare components. It is also the best way to discover the systems and their landscapes.
Earnings vary a lot with what you find: good loot sells well, but a trip can also come back nearly empty. You mostly go for the adventure, screenshots and gear.
📋 At a glance
| Level | Intermediate |
| Players | 1 to 3 (recommended: 3) |
| Session length | 1 h – 3 h |
| Estimated earnings | 50,000 – 300,000 aUEC / hour * |
| Profitability | ★★☆☆☆ |
| Danger | ★★★☆☆ |
| Game version | Star Citizen 4.10 |
* Estimate based on player reports and recorded prices: check it in game, earnings vary with the patch, equipment and luck.
🔑 Requirements
- A ship with good quantum range
- A ground vehicle helps on large areas
- No reputation needed
- Patience to scan and search
🚀 Recommended ships
- Anvil C8X Pisces Expedition · Kit out ↗
- Anvil Terrapin · Kit out ↗
- Anvil Carrack · Kit out ↗
- Argo SRV · Kit out ↗
🧰 Recommended equipment
- Armour with good temperature protection
- Flashlight, flares and multitool
- A weapon for creatures and squatters
- Healing, water and food for long trips
🧭 Steps
- Prepare the trip : Fill up on fuel, healing and ammo, and pick a planet or moon.
- Scan : From orbit, then flying low, scan to find wrecks, outposts and caves.
- Approach : Land at a distance and watch: enemies or creatures may guard the place.
- Search : Open crates and lockers, take weapons, armour and components.
- Mark : Note interesting places and share them with the community in Beacon OPS.
- Sell : Sell the loot in shops or keep it for your next missions.
💡 Advanced tips
- Explore in a group: a lookout outside, a searcher inside
- Caves often hide valuable gear
- A ground vehicle saves a lot of time
- Take screenshots: the best belong on the forum
- Come back to a wreck after a server restart
⚠️ Common mistakes
- Leaving without enough fuel
- Going into a cave without light or healing
- Leaving the ship open and unattended
- Filling your inventory with worthless loot
☠️ Risks
- Creatures and looters in wrecks
- Falls in caves
- Extreme temperatures
- Running out of fuel far from anything
💰 Profitability
Uneven: good when you find valuable gear, low otherwise. The appeal is mainly equipment and discovery.
Sources : starcitizen.tools · timesaver.gg
❓ FAQ
Is there an explorer career?
Not a full one yet: exploration today goes through wrecks, caves and abandoned places.
Which ship to explore?
A C8X Pisces Expedition to start, a Terrapin for safety, a Carrack for long expeditions.
Where are wrecks?
Scan at low altitude over planets and moons: they show up as points of interest.
Can I share my finds?
Yes: in Beacon OPS, players add places and tips for the community.
📖 Read also : Star Citizen guide #27: exploration and long expeditions · Star Citizen guide #24: navigation, star map, quantum travel and jumps between systems
📚 All activities · Updated on 2026-11-01 · Star Citizen 4.10
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