Hades system: a dead battlefield, and the planet split in two
Worlds & systems 0 replies Followed by 0 members
JakeCook Administrator

Named after the mythological underworld, Hades is an ancient battlefield. Xenoarchaeologists believe a civil war drove a civilisation to self-annihilation. The UEE registry lists it as having “three and a half planets”: the half is Hades IV, split in two by a mysterious force. Some are convinced the Hadesians’ planet-killer technology is still hidden there. Read our Hadesians fact file.
🪪 The system at a glance
| Affiliation | Unclaimed |
| Star | Hades: yellow-white star (F-type) |
| Planets | 4 |
| Habitable zone | 1.39 to 2.52 AU from the star |
| Jump points | 3 |
🪐 Its worlds, from the star outwards
Hades I (mesoplanet)
Airless, but its craters and ruins show the Hadesians once lived there. Its atmosphere may have been another casualty of the war.
Hades II (rocky planet)
Covered in shattered Hadesian cities, under a violent atmosphere of volcanic ash and relentless winds.
Hades III (smog planet)
Its toxic atmosphere keeps most xenoarchaeologists away. Its craters hint at the horrors its inhabitants suffered.
Hades IV (rocky planet)
The famous “half planet”, split into two halves by a mysterious force.
🧭 Jump points to
📚 Every system and its worlds (contents)
Official data: Roberts Space Industries Starmap (checked 19 October 2026), text rewritten by Beacon Mag. Orbital map: Beacon Mag, based on that data (planets in their real order around the star, spaced out for readability). Star Citizen® is a registered trademark of Cloud Imperium Rights LLC.
Join the discussion
Sign in with DiscordYour Discord name and picture will sign your messages. Be courteous: inappropriate messages are removed.