Guides

Every Star Citizen guide, from your first launch to advanced careers, with a table of contents.

29 topics · 29 messages

// Pilot’s onboard terminal · game data 4.10.2-LIVE.12881860

Beacon OPS

Kit out your ship and see its price, find where to mine each ore and the most profitable trade route, and share your best spots with the community.

// French-speaking support centre · Star Citizen

SOS FTSC

Ship broken down, injured far from anywhere or just arrived in the ’verse? One call, and a volunteer FTSC pilot answers.

Ask for help

Free · Volunteer-run · Open to all

  1. Star Citizen guide #20: buying, renting and fitting a ship in game (aUEC)by JakeCookNo need to pull out your credit card to grow your fleet: almost every flyable ship can be bought in game with aUEC earned…0repliesActivity
  2. Star Citizen guide #21: ships on the RSI website (packages, CCUs, melting, gifting)by JakeCookOn the Roberts Space Industries website, ships are bought with real money: these are called “pledges,” because the purchases fund the game’s development. First…0repliesActivity
  3. Star Citizen guide #22: understanding insurance (claims, expedite, components)by JakeCookYour ship blew up? Don’t panic: insurance gives it back. You just need to know how it works, and what isn’t covered. Filing a…0repliesActivity
  4. Star Citizen guide #23: reputation and progressionby JakeCookStar Citizen has no character levels: you progress through reputation . The more an organization trusts you, the harder (and better-paid) the missions it…0repliesActivity
  5. Star Citizen guide #24: navigation, star map, quantum travel and jumps between systemsby JakeCookThree systems are playable today: Stanton, Pyro and Nyx. Reading the map, plotting a route and crossing a jump point are the foundation of…0repliesActivity
  6. Star Citizen guide #25: bases and stations, where to buy, sell and respawnby JakeCookKnowing the universe’s key places saves a huge amount of time. Here are the essential landmarks, system by system. Stanton: the four cities Lorville…0repliesActivity
  7. Star Citizen guide #26: playing as a crew (multicrew, turrets, engineering)by JakeCookStar Citizen’s biggest ships are built to be played together. A well-organized crew is much stronger than the sum of its pilots. Roles aboard…0repliesActivity
  8. Star Citizen guide #27: exploration and long expeditionsby JakeCookCaves, forgotten wrecks, frozen moons, distant systems: exploration is the freest way to play Star Citizen. You just need to head out well prepared.…0repliesActivity
  9. Star Citizen guide #28: piracy and counter-piracy (interdiction, CrimeStat, Klescher)by JakeCookIn Star Citizen you can be a pirate… or a pirate hunter. Whichever side you’re on, here’s how it works, and what it costs.…0repliesActivity

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