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Three sections to follow what's brewing in sci-fi universes, in our machines and above our heads.

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19 articles

Tech FR

Jailbreak PS5 : les sonyboys découvrent enfin le Game Pass (en cachette)

Pendant des années, ils ont expliqué en commentaire que le Game Pass, c’était « Netflix pour pauvres », que Xbox était « une console morte » et que « de toute façon y a pas de jeux ». Aujourd’hui, ils démontent la sécurité de leur PS5, refusent les mises à jour et jouent à Forza Horizon 6 sur le cloud de Microsoft. Récit d’une conversion pleine de contradictions.

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Tech

Tesla Roadster: nine years of waiting, a few seconds of flight

Promised for 2020 and pushed back more often than a dentist appointment, Tesla’s new Roadster was finally unveiled on the night of October 15–16 at a SpaceX test site in Texas. On the menu: 0 to 60 mph in 0.81 seconds, a run upside down and a leap over a row of Teslas, thanks to thrusters borrowed from the space industry. So, a flying car? Yes. As long as you’re not too picky about the definition of “flying.”

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Tech FR

Server meshing : un seul univers, plusieurs serveurs

Comment faire jouer des centaines, voire des milliers de personnes au même endroit, dans un monde sans écran de chargement ? C'est la question à laquelle tente de répondre le server meshing, une technologie que Cloud Imperium Games (CIG) développe depuis des années pour Star Citizen. Ce qu'elle est, comment elle fonctionne, ce qu'elle change pour les joueurs et en quoi l'approche de CIG se distingue : on fait le point.

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Sci-Fi Culture

Squadron 42: the first worldwide playtest, as told by those who were there

On 9 October 2026, Cloud Imperium Games let 120 guests play Squadron 42 for five hours at its Manchester studio. It is the first time the game has been in outside hands. We weren't there, and we are not jealous in the slightest. So here are the questions you ask when you know nothing, and what those who were there have to say. The answers are a synthesis of first impressions published right after the event: Commander Fran's write-up, the reviews by Camak and Hugo Lisoir, and observations from Citizen Spooner. They are reworded. Only the passages in quotation marks use their own words, translated from French where needed.

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Sci-Fi Culture

Gears of War: Twenty Years of War, Chainsaws and Family Secrets

On 6 October 2026, Gears of War: E-Day took Marcus Fenix back to the day it all began. In a month, on 7 November, the saga turns twenty. A series that settles most disagreements with a chainsaw bolted to a rifle deserves to be told in order, and with a minimum of seriousness. First, the history of the planet Sera, as the games and novels tell it. Then the very real history of the people who invented it: the studios, then the authors. Warning: the first part spoils the entire saga, E-Day excepted.

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